Happy Thanksgiving!
While most people enjoyed Thanksgiving by sitting down and eating a large serving of Turkey and watching at least two boring football games, I spent my time gawking at a bunch of screenshots of unreleased PlayStation games. A friend of the museum sent me pictures of:
Dream Team Basketball which looks totally cool. It appears to be developed by Anvil Incorporated, but I never heard of that development studio. There doesn't appear to be any trace of Anvil on the internet. (Digital Anvil is owned by Microsoft and probably isn't the same company)
Global Domination from Psygnosis. The US version seemed to be slightly different from the European version. (It never made it to the US unforunately)
Lone Soldier from Telstar. Killwheel from Apt Productions. Additional pictures of Charlie Brown, of which the museum is still trying to find ANY information about (who was developing it? who was to publish it?)
![](http://photos1.blogger.com/x/blogger/5455/4147/320/329260/BTA013.jpg)
Then I received pictures of two more games which drove me absolutely nuts. Overhead shooters are my favorite type of game. My second and third favorite are platformers and action shooters. In my email I found Rattlesnake Red and Youngblood. Rattlesnake Red was to be published by Acclaim and developed by Iguana. I always thought this game looked cool and I couldn't wait to play it.
![](http://photos1.blogger.com/x/blogger/5455/4147/320/360402/RR-6.jpg)
Youngblood, from what I could tell, looked like Skeleton Krew which is an action shooter. Real Time Associates was developing Youngblood. (Hint: stay tuned for some inside information behind this game in the coming months)
![](http://photos1.blogger.com/x/blogger/5455/4147/320/801152/YB5.jpg)
I am very appreciative for receiving these screenshots and it was a great Thanksgiving treat. Now if only the museum could get their hands on them for preservation purposes (and because I want to play them so badly).
Off-topic rambling: How long do CD-Rs last? Within the last 3 months I have come across two discs which are laden with errors even though they appear fine (no scratches). One was an original Time Crisis which I was able to replace. Unfortunately, the other was one-of-a-kind and can't be replaced. I have tried my best over the weekend to revive it but it doesn't work. I haven't given up hope, but this only stresses to me that the PlayStation Museum must continue to preserve as much as possible. (From now on, all critical code will have two backups and will be backed up every 5 - 7 years on a regular schedule)
Dream Team Basketball which looks totally cool. It appears to be developed by Anvil Incorporated, but I never heard of that development studio. There doesn't appear to be any trace of Anvil on the internet. (Digital Anvil is owned by Microsoft and probably isn't the same company)
Global Domination from Psygnosis. The US version seemed to be slightly different from the European version. (It never made it to the US unforunately)
Lone Soldier from Telstar. Killwheel from Apt Productions. Additional pictures of Charlie Brown, of which the museum is still trying to find ANY information about (who was developing it? who was to publish it?)
![](http://photos1.blogger.com/x/blogger/5455/4147/320/329260/BTA013.jpg)
Then I received pictures of two more games which drove me absolutely nuts. Overhead shooters are my favorite type of game. My second and third favorite are platformers and action shooters. In my email I found Rattlesnake Red and Youngblood. Rattlesnake Red was to be published by Acclaim and developed by Iguana. I always thought this game looked cool and I couldn't wait to play it.
![](http://photos1.blogger.com/x/blogger/5455/4147/320/360402/RR-6.jpg)
Youngblood, from what I could tell, looked like Skeleton Krew which is an action shooter. Real Time Associates was developing Youngblood. (Hint: stay tuned for some inside information behind this game in the coming months)
![](http://photos1.blogger.com/x/blogger/5455/4147/320/801152/YB5.jpg)
I am very appreciative for receiving these screenshots and it was a great Thanksgiving treat. Now if only the museum could get their hands on them for preservation purposes (and because I want to play them so badly).
Off-topic rambling: How long do CD-Rs last? Within the last 3 months I have come across two discs which are laden with errors even though they appear fine (no scratches). One was an original Time Crisis which I was able to replace. Unfortunately, the other was one-of-a-kind and can't be replaced. I have tried my best over the weekend to revive it but it doesn't work. I haven't given up hope, but this only stresses to me that the PlayStation Museum must continue to preserve as much as possible. (From now on, all critical code will have two backups and will be backed up every 5 - 7 years on a regular schedule)