Join M.A.D.D. today! It's not what you think.
I pulled out an unreleased PS1 NTSC prototype game the other week to preview for the PlayStation Museum. Loaded it into the debugging station....
Black screen.
Doesn't boot. Ok, this disc hasn't been used more than twice in the many years that it existed. The CDR has no scratches whatsoever. I know it works. I personally played it years ago. I tip the debugging station on it's side, upside down,....no matter what yoga-like position I put it in, the freakin thing doesn't boot. Now I'm concerned. I put it in the PC hoping I can recover it. No go. The PC doesn't like it, can't even do a directory. I used various readers and nothing likes it. Oh shit. This is one of the protos that I didn't put on a preservation schedule yet. Now I'm MAD.
The main mission of The PlayStation Museum is to PRESERVE data, especially one-of-a-kind, so that it can exist for generations for historical purposes. I'm distraught at this time.
This particular game that was lost did have a retail release in Europe so the damage done isn't as big as a prototype which was never released anywhere (ie. Baldur's Gate, Madden 96, ...etc). We are currently obtaining a retail version at this time. However, The PlayStation Museum will be stating our preservation policy publicly in hopes that people think about it for themselves. A popular CDR faq states that a CDR (depending on the dye) have been proven to last between 5 - 25 years. The museum has been backing up on CDRs and we are addressing whether or not that is safe. We are seeking consultation from IGDA and possibly contacting the George Eastman House (they preserve film) to ideas.
In light of this recent incident, I am urging anyone who has important PS1 data such as unreleased demos, unreleased games, or even source code to join:
M.A.D.D. - Museum Against Deteriorating Data
Backup your data frequently. If you are a collector and think if you wait 10 - 15 years and sell your PS1 protos for mega bucks, think again. Chances are very high that at least some of those protos will be unusable by that time, especially since most are on cheap CDRs. Collectors will find out the hard way that PS1 CDRs don't last as long as Atari 2600 or NES cartridges.
GO ON A SCHEDULED BACK UP PLAN TODAY.
The above incident is not isolated either. Last year the museum was approached with a Batteship proto which was full of errors. Countless nights went on and nothing could be done. Luckily with some help and luck, we were able to locate a backup CCS file and necessary files to rebuild it from scratch. This turned out to be a success preservation story, but it shouldn't have been that way. The master disc should have been on a backup plan.